Deviation Actions
Description
Illustration for an old Final Fantasy Crystal Chronicles fanfiction by , a Christmas gift for her. And here is the link for Italian readers.
Cooperative multiplayer is something I’ve always been fond of. Despite greatly enjoying the outstanding way Valve has dealt with it nowadays, my best memories of this kind of mode come from this little jewel of a Game Cube game.
It had such a charming and original mood and it played incredibly well with team work, it built a sensation of bonding thanks to so many little touches and its unique hardware features. The con was that those features were perhaps too unique, requiring both Nintendo platforms of those days to play it. That was its main flaw, the reason why I had so many difficulties playing it properly and I was never able to do it with more than a single partner. I eventually completed it a couple of years ago with this drawing’s recipient and her Yuke, portrayed here.
To think of how Nintendo could expand similar concepts and experiment with new kinds of interactions in local multiplayer thanks to WiiU and how we’re not seeing anything particularly interesting instead...